Mirage

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Technological Mech
Mirage
Mirage's default configuration
Mirage's default configuration
Class Light
Weight 10 tons
Armor 510
Perk Armor

638

Heat Dissipation 5
Speed 4
Buoyancy 0.2
Jump Heat 5
Load-points 13
Perk Load-points

16

Hard-locked No
Hard-mounts Mirage Clan Pulse, Scramble Laser, Cloaking Device
Omni-mounts Single Heat Sink X2
Shutdown Level 110
Resistances
Ball 0% Ener 0% Expl 0%
Acid 0% Chem 0% Sonic 0%
DoT 0% Electronics 50% Melee 0%
Creator Pinto Schnyder


The Mirage is a stealth light mech with some scrambling weaponry

History

An early stealth mech from Pinto Engineering, the Mirage has had a checkered past. The original iterations of it involved a heavier gun and heatsinks and a unique stealth drive. Flaws in the reactor core lead to a few catastrophic failures on the field that lead to people lightning the mech's load by removing the main gun and some of the heat dissipation system. A lot of technology from the Mirage went into the Nanus mech since a high speed scout mech was fairing well on the field, despite the sudden spontaneous explosions.

Recent AFD advancements have increased reactor stability, and some retrofits of the Mirage have brought some of its original functionality back into the mech.

Description

The mirage is a light weight small chassis mech with a tapered snout that gives the main body an almost arrow-head like appearance with the scramble cannon attached to the top and a pair of pulse lasers. The mech, however, is only visible when the stealth drive is not engaged.

Tactics

Limitations with SL means you can't completely obfuscate yourself from others. You'll still show on minimaps and when you are close enough your name tag will show. At range however you will leave them with only a vague clue as to where to fire. Don't let the stealth drive lull you into a false sense of security, stay on your toes, play the mech's speed to your advantage. The scramble cannon forces mechs into a stagger on a hit. Keep the pressure up with this gun and you can hamper the evasive abilities of your opponent.

Most viewers under the privacy tab of their options have some sort of feature that disables the displaying of your lookat data. Enable this bit of obfuscation. Without this enabled people can enable lookats and see precisely where you are via a bright-yellow hovering crosshairs with your name.

The heatsinks on it are omnimounted single heatsinks. Try apply copies of them to other points of your mech, or even use them on other mechs.

Gallery