Felis Claw: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Felis Claw"> | <mcm_data type="weapon" name="Felis Claw"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 6 | ||
|hard= [[Felis]] | |hard= [[Felis]] | ||
|included= Felis | |included= Felis | ||
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[[Category:Upper Arm]] | [[Category:Upper Arm]] | ||
[[Category:Melee]] | [[Category:Melee]] | ||
[[Category:NewTables]] |
Revision as of 14:57, 27 June 2023
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Felis Claw | |
---|---|
Type | Technological |
Damage Type | Melee |
Heat | 2 |
Ammo | 1 |
Rate of Fire | 1s cycle time |
Burst Length | 1 |
Damage | 25 |
Range | 6m |
Hard-mount | Felis |
Included with | Felis |
Mount Points | Right Arm, Left Arm |
Cost | 6 |
Damage per Second | 25 |
Heat per Second | 2 |
Damage per Heat | 12.5 |
Damage per Cost | 4.17 |
DPS per Cost | 4.17 |