Felis Claw: Difference between revisions

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m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}")
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<mcm_data type="weapon" name="Felis Claw">
<mcm_data type="weapon" name="Felis Claw">
{{Weapon
{{Weapon
|table_type=melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 9: Line 10:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 6
|hard= {HardMount}
|hard= [[Felis]]
|included= None
|included= Felis
|cost= {SlotUsage}
|cost= {SlotUsage}
|mount= {Attachment}
|mount= {Attachment}
|creator= Rivethead Deanimator
|creator= Rivethead Deanimator
|trigger= semi
}}
}}
</mcm_data>
</mcm_data>
[[Category:Tech Weapon]]
[[Category:Upper Arm]]
[[Category:Melee]]
[[Category:NewTables]]

Latest revision as of 15:29, 13 October 2023

Mech Weapon
Felis Claw
Type Technological
Damage Type Melee
Heat 2
Ammo 1
Refire Delay 1 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.1s cycle
Burst Length 1
Damage Instances 1
Damage 25
Trigger Type Semi-Automatic
Range 6m
Hard-mount Felis
Included with Felis
Mount Points Right Arm, Left Arm
Cost 6
Approximate Damage per Second

22.73

Heat per Second

1.82

Damage per Heat

12.5

Damage per Cost

4.17

DPS per Cost

3.79