Nade Launcher
From MCM Combat Operations
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Nade Launcher | |
---|---|
Type | Technological |
Damage Type | Explosive |
Heat | 6 |
Ammo | 100 |
Rate of Fire | 1s cycle time |
Burst Length | 1 |
Damage | 60 |
Range | 60m |
Projectile Velocity | 20m/s |
Hard-mount | Ruke |
Included with | Ruke |
Mount Points | Stomach |
Cost | 1 |
Damage per Second | 60 |
Heat per Second | 6 |
Damage per Heat | 10 |
Damage per Cost | 60 |
DPS per Cost | 60 |
Feel it in your Gut
the Ruke Grenade launcher, the only weapon of it's kind is an especially equipped ordinance unique to the Ruke Light Stealth 'Mech, allowing for long range deployment of a relatively compact canister of RDX Compound equipped with a sturdy fixed 3-5 second fuse activated upon ejection from the tube. the barrel of the 'nade launcher can bee seen protruding from the top of the 'Mech's main chassis easily confuse-able for spine mounted gear it is considered a stomach mounted explosive weapon.
Usage
Have the nade equipped to the Ruke stomach mount slot, activated, and fire, the grenade will travel in a high ark to reach it's destination. and then detonate after a period of 3-5 seconds after launch.
Veteran notes
- Round the Corner: Take advantage of the delay in it's detonation, the nature of the canister allows for a pilot to bounce it off of surfaces, allowing for corner shots, and indirect fire. while not considered a fast firing weapon, the 'nade launcher is still quite fast for explosive ordnance delivery easily able to close off tight quarters with rapid deployment of ordinance Especially for pilots who like to lay traps for opponents to fall into.
- Go Long!: also take advantage of the firing ark the weapon has, if an opponent is behind cover, shoot over it. it may take some practice time, but it's well worth Using