Omni Sphere Cannon

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Mech Weapon
Omni Sphere Cannon
Type Technological
Damage Type Energy
Heat 9
Ammo 60
Refire Delay 4 Second(s)
Firing Delay 0.3 Second(s)
Rate of Fire 4.3s cycle
Burst Length 1 *3
Damage Instances 1
Damage 90
Range 45m
Projectile Velocity 15m/s
Hard-mount none
Included with None
Mount Points Right Arm, Left Arm
Cost 5
Approximate Damage per Second

62.79

Heat per Second

2.09

Damage per Heat

30

Damage per Cost

54

DPS per Cost

12.56


The Omni Sphere cannon is a repeat blast ordinance launcher suitable for mid to heavier Mecha. It fires little balls that skip along terrain while emitting periodic blasts in all directions, hence the name, omni spheres.

The Omni Sphere was designed to flush mechs out of tight places and holes, particularly when gravity could be used to cluster a barrage of these shots into the area, leaving the target no place to dodge but out. Early iterations of this gun fired lasers in all directions, though the system was refined to create an all-encompassing blast for greater coverage around the sphere.