Streetfighter Ajax: Difference between revisions
From MCM Combat Operations
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
<mcm_data type="weapon" name="Streetfighter Ajax"> | <mcm_data type="weapon" name="Streetfighter Ajax"> | ||
{{Weapon | {{Weapon | ||
|table_type=projectile | |||
|image= | |image= | ||
|name= {Name} | |name= {Name} | ||
Line 9: | Line 10: | ||
|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = 3 | |projectiles = {RoundsPerShot} *3 | ||
|range= {Range} | |range= {Range} | ||
|velocity={Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Streetfighter]] | |included= [[Streetfighter]] | ||
Line 21: | Line 23: | ||
[[Category:Upper Arm]] | [[Category:Upper Arm]] | ||
[[Category:Explosive]] | [[Category:Explosive]] | ||
[[Category:NewTables]] | |||
The Ajax Rocket pods are a large splash dumbfire rocket. | The Ajax Rocket pods are a large splash dumbfire rocket. | ||
Latest revision as of 01:24, 3 July 2023
-
Streetfighter Ajax | |
---|---|
Type | Technological |
Damage Type | Explosive |
Heat | 6 |
Ammo | 40 |
Rate of Fire | 2s cycle time |
Burst Length | 1 *3 |
Damage | 18 |
Range | 100m |
Projectile Velocity | 50m/s |
Hard-mount | StreetFighter |
Included with | Streetfighter |
Mount Points | Right Arm, Left Arm |
Cost | 4 |
Damage per Second | 27 |
Heat per Second | 3 |
Damage per Heat | 9 |
Damage per Cost | 13.5 |
DPS per Cost | 6.75 |
The Ajax Rocket pods are a large splash dumbfire rocket.
History
Use
Using the Ajax rockets are a simple point and click affair. They tend to travel in a slight ballistic trajectory, so aim slightly upwards if aiming long distances. They have a strong splash effect.
Other Notes
These things are designed to be fired at the enemy's feet. They come in trios. Aim low, splash and then get away before the enemy can retaliate. These are a very poor munition to use on airborne targets but a wonderful thing to use on grounders. The large splash radius makes it very hard to evade the damage if you aim for the feet.
Against these things you want to get in the air. Standing on the ground is just asking for a pounding.