MongerLaser: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
mNo edit summary
Line 1: Line 1:
<mcm_data type="weapon" name="MongerLaser2">
<mcm_data type="weapon" name="MongerLaser2">
{{Weapon
{{Weapon
|table_type= laser
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
|damagetype= {DamageType}
|damagetype= {DamageType}
|ammo= {Ammo}
|ammo= {Ammo}
|rate= {FireRate}
|heat= {Heat}
|heat= {Heat}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
 
|hard= {HardMount}
|included= [[Monger]]
|included= [[Monger]]
|cost= {SlotUsage}
|cost= {SlotUsage}

Revision as of 21:01, 18 June 2023

-
Mech Weapon
MongerLaser2
Type Technological
Damage Type Energy
Heat 24
Ammo 0
Refire Delay 4 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 4.1s cycle
Burst Length 1
Damage Instances 1
Damage 80
Range {{{range}}}
Beam Duration {{{timetolive}}}
Hard-mount {{{hard}}}
Included with Monger
Mount Points Right Lower Arm, Left Lower Arm
Cost 6
Approximate Damage per Second

19.51

Heat per Second

5.85

Damage per Heat

3.33

Damage per Cost

13.33

DPS per Cost

3.25