Anti-Melee Spikes: Difference between revisions
From MCM Combat Operations
(Created page with "<mcm_data type="weapon" name="Anti-Melee Spikes"> {{Weapon |image= |name= {Name} |type= {Tech} |damagetype= {DamageType} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {roundspershot} |range= {Range} |hard= {HardMount} |included= |cost= {SlotUsage} |mount= {Attachment} |creator= }} </mcm_data> Category:Melee") |
m (CaptainCosette Resident moved page Anti Melee Spikes to Anti-Melee Spikes) |
(No difference)
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Revision as of 16:23, 18 June 2023
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| Anti-Melee Spikes | |
|---|---|
| Type | Technological |
| Damage Type | Knockdown |
| Heat | 0 |
| Ammo | 0 |
| Refire Delay | 1 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.1s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 50 |
| Hard-mount | Leviathan |
| Included with | |
| Mount Points | Stomach |
| Cost | 5 |
| Approximate Damage per Second |
45.45 |
| Heat per Second |
0 |
| Damage per Heat |
--- |
| Damage per Cost |
10 |
| DPS per Cost |
9.09 |