Jack Hammer Missile: Difference between revisions

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m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}")
m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}")
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|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
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|damagetype= {DamageType}
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|ammo= {Ammo}
|ammo= {Ammo}

Revision as of 23:05, 1 December 2012

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Mech Weapon
Jack Hammer Missile
Type Technological
Damage Type Explosive
Heat 8
Ammo 120
Refire Delay 1.5 Second(s)
Firing Delay 0.3 Second(s)
Rate of Fire 1.8s cycle
Burst Length 3
Damage Instances 1
Damage 17
Hard-mount Cyclops
Included with Cyclops
Mount Points Left Shoulder, Right Shoulder, Right Arm, Left Arm
Cost 1
Approximate Damage per Second

28.33

Heat per Second

4.44

Damage per Heat

6.38

Damage per Cost

51

DPS per Cost

28.33