Nightmare: Difference between revisions
From MCM Combat Operations
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==History== | ==History== |
Revision as of 07:14, 10 December 2012
Nightmare | |||||
---|---|---|---|---|---|
Class | Light | ||||
Weight | 30 tons | ||||
Armor | 755 | ||||
Perk Armor |
944 | ||||
Heat Dissipation | 4 | ||||
Speed | 2 | ||||
Buoyancy | 0.2 | ||||
Jump Heat | 5 | ||||
Load-points | 19 | ||||
Perk Load-points |
23 | ||||
Hard-locked | No | ||||
Hard-mounts | Clan Pulse Laser X2, Harpoon Light, Pile Bunker, Basic Melee, Ares shield | ||||
Omni-mounts | none | ||||
Shutdown Level | 100 | ||||
Resistances | |||||
Ball | 0% | Ener | 0% | Expl | 0% |
Acid | 0% | Chem | 0% | Sonic | 0% |
DoT | 0% | Electronics | 0% | Melee | 0% |
Creator | Victor Reisman |
History
Description
A light, versatile mech that comes fully equipped with 2 clan pulse lasers, a shield, a jump jet, and a pile bunker (knock down weapon). This mech has class d armor and is fast. It promises to pack a punch for a low armor cost. Perfect for clan matches :)