Ultra Autocannon Heavy: Difference between revisions
From MCM Combat Operations
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|velocity= {Velocity} | |velocity= {Velocity} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= | |included= [[Subduer]], [[Tyr]], [[Dreadnought]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} | ||
Latest revision as of 22:07, 24 December 2023
| Ultra Autocannon Heavy | |
|---|---|
| Type | Technological |
| Damage Type | Ballistic |
| Heat | 10 |
| Ammo | 220 |
| Refire Delay | 1 Second(s) |
| Firing Delay | 0.3 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 3 |
| Damage Instances | 1 |
| Damage | 25 |
| Trigger Type | Automatic |
| Range | 720m |
| Projectile Velocity | 80m/s |
| Hard-mount | Rhino, Subduer, Tyr, Dreadnought |
| Included with | Subduer, Tyr, Dreadnought |
| Mount Points | Right Arm, Left Arm |
| Cost | 3 |
| Approximate Damage per Second |
57.69 |
| Heat per Second |
7.69 |
| Damage per Heat |
7.5 |
| Damage per Cost |
25 |
| DPS per Cost |
19.23 |