Jack Hammer Missile: Difference between revisions

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|trigger = fuse
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Latest revision as of 06:40, 2 October 2023

Mech Weapon
Jack Hammer Missile
Type Technological
Damage Type Explosive
Heat 8
Ammo 120
Rate of Fire 1.5s cycle time
Burst Length 3
Damage 17
Trigger Type Timed Fuse
Range 150m
Projectile Velocity 50m/s
Hard-mount Cyclops
Included with Cyclops
Mount Points Left Shoulder, Right Shoulder, Right Arm, Left Arm
Cost 1
Damage per Second 34
Heat per Second 5.33
Damage per Heat 6.38
Damage per Cost 51
DPS per Cost 34


Note: This weapon, when it does not make contact with an enemy, will deploy a pylon in the ground that will detonate in approximately 5 seconds with a large AOE.