MongerLaser: Difference between revisions
From MCM Combat Operations
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|hard= {HardMount} | |||
|included= [[Monger]] | |included= [[Monger]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} |
Revision as of 09:03, 19 June 2023
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MongerLaser2 | |
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Type | Technological |
Damage Type | Energy |
Heat | 24 |
Ammo | 0 |
Rate of Fire | 4s cycle time |
Burst Length | 1 |
Damage | 80 |
Range | {{{range}}} |
Beam Duration | {{{timetolive}}} |
Hard-mount | Monger |
Included with | Monger |
Mount Points | Right Lower Arm, Left Lower Arm |
Cost | 6 |
Damage per Second | 20 |
Heat per Second | 6 |
Damage per Heat | 3.33 |
Damage per Cost | 13.33 |
DPS per Cost | 3.33 |