Jack Hammer Missile: Difference between revisions
From MCM Combat Operations
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|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
|damagetype= {DamageType} | |damagetype= {DamageType} | ||
|ammo= {Ammo} | |ammo= {Ammo} |
Revision as of 05:01, 10 June 2023
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Jack Hammer Missile | |
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Type | Technological |
Damage Type | Explosive |
Heat | 8 |
Ammo | 120 |
Rate of Fire | 1.5s cycle time |
Burst Length | 3 |
Damage | 17 |
Hard-mount | Cyclops |
Included with | Cyclops |
Mount Points | Left Shoulder, Right Shoulder, Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 34 |
Heat per Second | 5.33 |
Damage per Heat | 6.38 |
Damage per Cost | 51 |
DPS per Cost | 34 |