Projects: Difference between revisions
Line 21: | Line 21: | ||
=== Meter === | === Meter === | ||
==== r_11.65 ==== | ==== r_11.65 ==== | ||
''' | '''In Progress''' | ||
===== Tasks ===== | ===== Tasks ===== | ||
* [[#Classic_Critical_Hits|Classic Critical Hits]] - Complete | * [[#Classic_Critical_Hits|Classic Critical Hits]] - Complete | ||
* [[Module_Status_Indicator_UI|Module Status Indicate UI] - Complete | * [[Module_Status_Indicator_UI|Module Status Indicate UI] - Complete | ||
* [[#UI_Feedback_for_Intrinsics|UI Feedback for Intrinsics]] | * [[#UI_Feedback_for_Intrinsics|UI Feedback for Intrinsics]] | ||
==== r_ll.7 ==== | ==== r_ll.7 ==== | ||
'''On Hold''' | |||
* [[#New_Critical_Hits|New Critical Hits]] | * [[#New_Critical_Hits|New Critical Hits]] | ||
---- | ---- | ||
=== Module Status Indicator UI === | |||
Add an addition HUD indicator for each attachpoint that allow modules to specify an arbitrary status marker with full color control. | |||
'''Complete''' | |||
---- | |||
=== Classic Critical Hits === | === Classic Critical Hits === | ||
A hit that causes over 25% of remaining HP has a change to destroy a module. | |||
* Debug critical hits - | |||
* Adjust hit location probabilities - | '''Complete''' | ||
* Debug critical hits - Complete | |||
* Adjust hit location probabilities - Complete | |||
---- | ---- | ||
=== Hawk Gatling Gun === | === Hawk Gatling Gun === | ||
A rotary barreled gun that heats up as it's used slowing rate of fire until it cools. | |||
Complete | |||
'''Complete''' | |||
* Heat Effects - Complete | * Heat Effects - Complete | ||
* [[#r_11.65|Status Indicator UI]] - Complete | * [[#r_11.65|Status Indicator UI]] - Complete | ||
Line 48: | Line 57: | ||
=== Hawk Autocannon === | === Hawk Autocannon === | ||
An autocannon that can switch between armor piercing and explosive rounds | An autocannon that can switch between armor piercing and explosive rounds | ||
'''On Hold''' | |||
* Magazine Switching | * Magazine Switching | ||
* Armor piecing rounds - Complete | * Armor piecing rounds - Complete | ||
Line 57: | Line 65: | ||
=== Hawk Dash === | === Hawk Dash === | ||
An Intrinsic that gives the mech a short burst of speed and a leaping jump. | An Intrinsic that gives the mech a short burst of speed and a leaping jump. | ||
'''Complete''' | |||
---- | ---- | ||
=== UI Feedback for Intrinsics === | === UI Feedback for Intrinsics === | ||
'''In Progress''' | |||
Scheduled for Inclusion in meter [[#r_11.65|r_11.65]] | |||
Scheduled for Inclusion in meter r_11.65 | |||
---- | ---- | ||
=== New Critical Hits === | === New Critical Hits === | ||
Allow modules to have a damage track and to be repaired | |||
Legging has gradual reduction in mobility | |||
On hold | '''On hold''' | ||
* New module tracking and status code - Complete | * New module tracking and status code - Complete | ||
* Probability curves - Pending PhD in mathematics | * Probability curves - Pending PhD in mathematics | ||
* Module repair subsystem - Complete | * Module repair subsystem - Complete | ||
* Module repair drop system | * Module repair drop system | ||
---- | ---- | ||
=== Freebie Utilities === | === Freebie Utilities === | ||
A collect of utilities locked to the freebie mechs | A collect of utilities locked to the freebie mechs | ||
* A full set of | '''On Hold''' | ||
* A full set of heat sinks | |||
* Coolant | * Coolant | ||
* | * Jump jet | ||
---- | ---- | ||
=== New web site === | === New web site === | ||
* | '''On Hold''' | ||
* Home page | |||
* Perks applet | |||
* Profile page | |||
* News | |||
* Custom MCM wiki | |||
* Admin control panel | |||
---- | ---- | ||
=== Vendors === | === Vendors === | ||
Line 90: | Line 106: | ||
---- | ---- | ||
=== Mech Repair === | === Mech Repair === | ||
'''On-going | |||
==== Desperado ==== | ==== Desperado ==== | ||
* Rainmakers - target shooter | * Rainmakers - target shooter | ||
Line 103: | Line 120: | ||
==== Stalker ==== | ==== Stalker ==== | ||
* Weapons and lasers collide | * Weapons and lasers collide | ||
* | * Mortar distance too short - maybe too slow | ||
==== Phalanx ==== | ==== Phalanx ==== | ||
* bunker buster grossly inaccurate | * bunker buster grossly inaccurate |
Revision as of 01:24, 16 December 2022
Current Projects
Hawk
A highly mobile medium tech skirmisher with an interesting weapons
- Mech Scripts - Complete
- Gatling Guns - Complete
- AutoCannons - On Hold
- Dash - On Hold
- Machine Guns - Complete
- Meter r_11.65 - In Progress
- Temp Rez
- Tuning & Testing
- Playtest event
Anticipated Completion Schedule
Projects
Meter
r_11.65
In Progress
Tasks
- Classic Critical Hits - Complete
- [[Module_Status_Indicator_UI|Module Status Indicate UI] - Complete
- UI Feedback for Intrinsics
r_ll.7
On Hold
Module Status Indicator UI
Add an addition HUD indicator for each attachpoint that allow modules to specify an arbitrary status marker with full color control.
Complete
Classic Critical Hits
A hit that causes over 25% of remaining HP has a change to destroy a module.
Complete
- Debug critical hits - Complete
- Adjust hit location probabilities - Complete
Hawk Gatling Gun
A rotary barreled gun that heats up as it's used slowing rate of fire until it cools.
Complete
- Heat Effects - Complete
- Status Indicator UI - Complete
- Heat tracking - Complete
Hawk Autocannon
An autocannon that can switch between armor piercing and explosive rounds
On Hold
- Magazine Switching
- Armor piecing rounds - Complete
- Explosive rounds
Hawk Dash
An Intrinsic that gives the mech a short burst of speed and a leaping jump.
Complete
UI Feedback for Intrinsics
In Progress Scheduled for Inclusion in meter r_11.65
New Critical Hits
Allow modules to have a damage track and to be repaired Legging has gradual reduction in mobility
On hold
- New module tracking and status code - Complete
- Probability curves - Pending PhD in mathematics
- Module repair subsystem - Complete
- Module repair drop system
Freebie Utilities
A collect of utilities locked to the freebie mechs On Hold
- A full set of heat sinks
- Coolant
- Jump jet
New web site
On Hold
- Home page
- Perks applet
- Profile page
- News
- Custom MCM wiki
- Admin control panel
Vendors
- Link to products wiki page
Mech Repair
On-going
Desperado
- Rainmakers - target shooter
- Ratlers
- cycle time adjustment
- projectile speed
DarkFall
- Server-side rez-position compensation for deformer - Complete
- Custom deformer script - Complete
- Adjust rez-positions of all weapons - Complete
- Update weapon scripts - On Hold
- Tuning & testing
Stalker
- Weapons and lasers collide
- Mortar distance too short - maybe too slow
Phalanx
- bunker buster grossly inaccurate