Infected Felis: Difference between revisions
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|omnimounts= none | |omnimounts= none | ||
|regen= {Regen} | |regen= {Regen} | ||
|creator= Rivethead Deanimator | |creator = {creator} | ||
|energyResistance = {EnergyResistance} | |||
|energyResistance = {EnergyResistance} | |||
|ballisticResistance = {BallisticResistance} | |||
|explosiveResistance = {ExplosiveResistance} | |||
|acidResistance = {AcidResistance} | |||
|chemicalResistance = {ChemicalResistance} | |||
|sonicResistance = {SonicResistance} | |||
|meleeResistance = {MeleeResistance} | |||
|stunResistance = {StunResistance} | |||
|dotResistance = {DOTResistance} | |||
|electronics = {Electronics} | |||
|shutdownLevel = {ShutdownLevel} | |||
Rivethead Deanimator | |||
}} | }} | ||
</mcm_data> | </mcm_data> |
Revision as of 06:40, 10 December 2012
Infected Felis | |||||
---|---|---|---|---|---|
Class | Larva | ||||
Weight | 35 tons | ||||
Armor | 500 | ||||
Heat Dissipation | 8 | ||||
Speed | 4 | ||||
Buoyancy | 0.1 | ||||
Jump Heat | 10 | ||||
Load-points | 20 | ||||
Perk Load-points |
25 | ||||
Hard-locked | Yes | ||||
Hard-mounts | Infected Felis Scratch X2, Infected Felis Bite, Bio-Jump Assist Coil | ||||
Omni-mounts | none | ||||
Shutdown Level | 100
Rivethead Deanimator | ||||
Regeneration | 3 | ||||
Creator | rivethead deanimator | ||||
Resistances | |||||
Ball | 0% | Ener | 0% | Expl | 0% |
Acid | 0% | Chem | 0% | Sonic | 0% |
DoT | 0% | Electronics | 50% | Melee | 20% |
The Infected Felis is a light class biological mech that specializes in close range combat. It is armed with a deadly melee claws and jaws that cause damage over time as well as a directional jump coil.
History
Currently no historical data is on file for the Felis.
Description
Small, fast, and deadly, this cat-inspired melee mech does pretty much what you'd expect from a giant robot shaped like a cat; it runs fast, pounces far, and claws mech armor to shreds like a housecat with a new curtain.
Tactics
For its size the Infected Felis has great melee damage output as well as a powerful damage over time melee attack, however this comes at the cost of being hardlocked. To use the directional jump coil hold your crouch/fly down key to charge while aiming your view in the direction you wish to pounce, then release the crouch key to leap in that direction.