Anti-Melee Spikes: Difference between revisions
From MCM Combat Operations
m (CaptainCosette Resident moved page Anti Melee Spikes to Anti-Melee Spikes) |
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<mcm_data type="weapon" name="Anti-Melee Spikes"> | <mcm_data type="weapon" name="Anti-Melee Spikes"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|image= | |image= | ||
|name= {Name} | |name= {Name} | ||
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {roundspershot} | |projectiles = {roundspershot} | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= | |included= | ||
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[[Category:Melee]] | [[Category:Melee]] | ||
[[Category:NewTables]] |
Latest revision as of 03:24, 30 June 2023
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Anti-Melee Spikes | |
---|---|
Type | Technological |
Damage Type | Knockdown |
Heat | 0 |
Ammo | 0 |
Rate of Fire | 1s cycle time |
Burst Length | 1 |
Damage | 50 |
Range | 6m |
Hard-mount | Leviathan |
Included with | |
Mount Points | Stomach |
Cost | 5 |
Damage per Second | 50 |
Heat per Second | 0 |
Damage per Heat | --- |
Damage per Cost | 10 |
DPS per Cost | 10 |