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== Anticipated Completion Schedule ==
== Upcoming / In progress ==
* [[#r_11.65|Meter r_11.65]]
* [[/Meter/11.65/]]
* [[#Hawk|Hawk]]
* [[/Hawk/]]
* [[#Freebie_Utilities|Freebie Utilities]]
* [[#Freebie_Utilities|Freebie Utilities]]
* [[#DarkFall|DarkFall]] repair
* [[#DarkFall|DarkFall]] repair
* [[#Sci Fi Con 15]]


== Projects ==
== Projects ==
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A highly mobile medium tech skirmisher with an interesting weapons
A highly mobile medium tech skirmisher with an interesting weapons


'''Pending''' work on [[#r_11.65|Meter r_11.65]]
'''Pending'''


* Mech Scripts - Complete
* Mech Scripts - Complete
* [[#Hawk_Gatling_Gun|Gatling Guns]] - Complete
* [[#Hawk_Gatling_Gun|Gatling Guns]] - Complete
* [[#Hawk_Autocannon|AutoCannons]]
* [[#Hawk_Autocannon|AutoCannons]] - On hold
* [[#Hawk_Dash|Dash]] - Complete
* [[#Hawk_Dash|Dash]] - In progress
* Write [[#Intrinsics|Intrinsics]] module - Complete
* Machine Guns - Complete
* Machine Guns - Complete
* [[#11.65|Meter r_11.65]] UI improvements
* [[#11.65|Meter r_11.65]] UI improvements - Complete
* Temp Rez
* Temp Attach - Complete
* Tuning & Testing
* Tuning & Testing - Pending
* Playtest event
* Playtest event
----
----
=== Meter ===
=== Meter ===
==== r_11.65 ====
==== r_11.65 ====
:'''In Progress'''
:'''Complete - Pending full testing'''


:* [[#Classic_Critical_Hits|Classic Critical Hits]] - Complete
:* [[#Classic_Critical_Hits|Classic Critical Hits]] - Complete
:* [[Module_Status_Indicator_UI|Module Status Indicate UI]] - Complete
:* [[#Module_Status_Indicator_UI|Module Status Indicator UI]] - Complete
:* [[#UI_Feedback_for_Intrinsics|UI Feedback for Intrinsics]]
:* Refactor movement blocking / unblocking code - Complete
:* Add support for booting [[#Intrinsics|Intrinsics]] - Complete
:* Add UI for [[#Intrinsics|Intrinsics]] - Complete
:* Improved movement code - Complete
:* Improved code for Scramble and Knockdown - Pending full testing
:* Change boot order to improve handling of modules - Complete


==== r_ll.7 ====
==== r_ll.7 ====
:'''On Hold'''
:'''On Hold'''
:* [[#New_Critical_Hits|New Critical Hits]]
:* [[#New_Critical_Hits|New Critical Hits]]
----


=== Module Status Indicator UI ===
==== Module Status Indicator UI ====
Add an addition HUD indicator for each attachpoint that allow modules to specify an arbitrary status marker with full color control.
Add an addition HUD indicator for each attachpoint that allow modules to specify an arbitrary status marker with full color control.


'''Complete'''
'''Complete'''


----
=== Intrinsics ===
Some modules are better imagined as not being attachments but rather as built-in to the mech.  They occupy a special slot.
'''Complete'''
* [[#r_11.65|Meter]] support for booting Intrinsics - Complete
* [[#Hawk|Script]] for Intrinsics module - Complete
----
----
=== Classic Critical Hits ===
=== Classic Critical Hits ===
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'''Complete'''
'''Complete'''
* Speed Boost - Complete
* Jump Boost - Complete
----
----
=== UI Feedback for Intrinsics ===
=== UI Feedback for Intrinsics ===
'''In Progress'''
'''In Progress'''
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----
----
=== Vendors ===
=== Vendors ===
* Link to products wiki page
* Link to product's wiki page
* Log using Linkset Data to capture networking errors
----
----
=== Mech Repair ===
=== Mech Repair ===
'''On-going
'''On-going'''
==== Desperado ====
==== Desperado ====
* Rainmakers - target shooter
* Rainmakers - target shooter
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* Custom deformer script - Complete
* Custom deformer script - Complete
* Adjust rez-positions of all weapons - Complete
* Adjust rez-positions of all weapons - Complete
* Update weapon scripts - On Hold
* Update weapon scripts - Complete
* Tuning & testing
* Tuning & testing - Complete
==== Stalker ====
==== Stalker ====
* Weapons and lasers collide
* Weapons and lasers collide
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==== Phalanx ====
==== Phalanx ====
* bunker buster grossly inaccurate
* bunker buster grossly inaccurate
==== Monger ====
* Complete rescripting
==== Brigand ====
* Clan Pulse Lasers - Complete
* Gause2HM - Complete
* Manipulator - Complete
* Chassis - Complete
* Testing & Tuning - Complete
==== Lotus ====
* Make compatible with Punisher Shield - Complete
==== Rumble ====
* Improved animation handling - Complete
* Chassis - Complete
* Peregrine AA - Complete
** Proximity sensor engages at 30m above the launch point.
** Shell detonates within 3 meter of a mech
* Scatter Missiles - Complete
* Testing & Tuning - In progress
----
=== Server ===
'''On-going'''
----
=== Sci Fi Con 15 ===
'''Target March 15th 2023 - Complete'''
==== Display booth ====
==== Exhibition arena ====
: 50x50x75m dueling / training arena
==== Exhibition scoreboard ====
: Tracks victories for each participant
==== Combat video ====
: First person view of MCM combat from actual events
==== Service Bays ====
: Repair and Reload station - Complete
==== Full Combat Arena ====
: Set up Wasteland in Convention sim
: Custom Experience and Extraction servers

Latest revision as of 12:12, 27 December 2023

Upcoming / In progress

Projects

Hawk

A highly mobile medium tech skirmisher with an interesting weapons

Pending

  • Mech Scripts - Complete
  • Gatling Guns - Complete
  • AutoCannons - On hold
  • Dash - In progress
  • Write Intrinsics module - Complete
  • Machine Guns - Complete
  • Meter r_11.65 UI improvements - Complete
  • Temp Attach - Complete
  • Tuning & Testing - Pending
  • Playtest event

Meter

r_11.65

Complete - Pending full testing
  • Classic Critical Hits - Complete
  • Module Status Indicator UI - Complete
  • Refactor movement blocking / unblocking code - Complete
  • Add support for booting Intrinsics - Complete
  • Add UI for Intrinsics - Complete
  • Improved movement code - Complete
  • Improved code for Scramble and Knockdown - Pending full testing
  • Change boot order to improve handling of modules - Complete

r_ll.7

On Hold

Module Status Indicator UI

Add an addition HUD indicator for each attachpoint that allow modules to specify an arbitrary status marker with full color control.

Complete


Intrinsics

Some modules are better imagined as not being attachments but rather as built-in to the mech. They occupy a special slot.

Complete

  • Meter support for booting Intrinsics - Complete
  • Script for Intrinsics module - Complete

Classic Critical Hits

A hit that causes over 25% of remaining HP has a change to destroy a module.

Complete

  • Debug critical hits - Complete
  • Adjust hit location probabilities - Complete

Hawk Gatling Gun

A rotary barreled gun that heats up as it's used slowing rate of fire until it cools.

Complete


Hawk Autocannon

An autocannon that can switch between armor piercing and explosive rounds

On Hold

  • Magazine Switching
  • Armor piecing rounds - Complete
  • Explosive rounds

Hawk Dash

An Intrinsic that gives the mech a short burst of speed and a leaping jump.

Complete

  • Speed Boost - Complete
  • Jump Boost - Complete

UI Feedback for Intrinsics

In Progress

Scheduled for Inclusion in meter r_11.65


New Critical Hits

Allow modules to have a damage track and to be repaired Legging has gradual reduction in mobility

On hold

  • New module tracking and status code - Complete
  • Probability curves - Pending PhD in mathematics
  • Module repair subsystem - Complete
  • Module repair drop system

Freebie Utilities

A collect of utilities locked to the freebie mechs

On Hold

  • A full set of heat sinks
  • Coolant
  • Jump jet

New web site

On Hold

  • Home page
  • Perks applet
  • Profile page
  • News
  • Custom MCM wiki
  • Admin control panel

Vendors

  • Link to product's wiki page
  • Log using Linkset Data to capture networking errors

Mech Repair

On-going

Desperado

  • Rainmakers - target shooter
  • Ratlers
    • cycle time adjustment
    • projectile speed

DarkFall

  • Server-side rez-position compensation for deformer - Complete
  • Custom deformer script - Complete
  • Adjust rez-positions of all weapons - Complete
  • Update weapon scripts - Complete
  • Tuning & testing - Complete

Stalker

  • Weapons and lasers collide
  • Mortar distance too short - maybe too slow

Phalanx

  • bunker buster grossly inaccurate

Monger

  • Complete rescripting

Brigand

  • Clan Pulse Lasers - Complete
  • Gause2HM - Complete
  • Manipulator - Complete
  • Chassis - Complete
  • Testing & Tuning - Complete

Lotus

  • Make compatible with Punisher Shield - Complete

Rumble

  • Improved animation handling - Complete
  • Chassis - Complete
  • Peregrine AA - Complete
    • Proximity sensor engages at 30m above the launch point.
    • Shell detonates within 3 meter of a mech
  • Scatter Missiles - Complete
  • Testing & Tuning - In progress

Server

On-going


Sci Fi Con 15

Target March 15th 2023 - Complete

Display booth

Exhibition arena

50x50x75m dueling / training arena

Exhibition scoreboard

Tracks victories for each participant

Combat video

First person view of MCM combat from actual events

Service Bays

Repair and Reload station - Complete

Full Combat Arena

Set up Wasteland in Convention sim
Custom Experience and Extraction servers