Odysseus Flamethrower

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Mech Weapon
Odysseus Flamethrower
Type Technological
Damage Type Heat
Heat 4
Ammo 100
Rate of Fire 1.5s cycle time
Burst Length 1
Damage 10
Range 8m
Hard-mount StreetFighter
Included with Streetfighter
Mount Points Right Arm, Left Arm
Cost 1
Damage per Second 6.67
Heat per Second 2.67
Damage per Heat 2.5
Damage per Cost 10
DPS per Cost 6.67


The Odysseus flamethrower is a heat based weapon for cooking your mechs.

History

Use

To use an Odysseus hold down on fire. It will spray a stream of fire on anything within range. The flames from these flamethrowers don't do much direct damage, but they will push a mech towards overheat. Should the mech try to fire in this state it risks paralyzing itself with heat allowing you to easily take them out with another weapon system. Against biomechs the flames will do aggravated damage over time.

Other Notes

This weapon is a severe risk for a vulnerable vehicle like the streetfighter to use, but if you pull it off you can get yourself a rather vulnerable opponent. You are sacrificing a precious weapon slot for this, so you do have limited ability to capitalize off of this, unless you got a friend who is poised to deliver the coup de grace. Leave a parting gift of a Patroclus if you take this tactic so when they break out of the heat they trip over some napalm mines.

Against this weapon stay out of range. If you get cooked, do not fire. Heat based weapons can't push you over the overheat limit, they just get you very near it and cancel your ability to shed heat for a while. It's up to you to finish the job with an attempted attack.