Skorpling

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<mcm_data type="mech" name="Skorpling">

Biological Mech
Skorpling
Two views of a stock Skorpling
Class {Class}
Weight {Tons} tons
Armor {Armor}
Heat Dissipation {Heat}
Speed {Speed}
Buoyancy {Buoyancy}
Jump Heat {JumpHeat}
Load-points {MountPoints}
Perk Load-points

Expression error: Unrecognized punctuation character "{".

Hard-locked {HardLocked}
Hard-mounts Bio Skorp Cannon X2, Bio Melee Pincers
Omni-mounts none
Shutdown Level {{{shutdownLevel}}}
Regeneration {Regen}
Creator [[:Category: {creator}|{creator}]] [[Category: {creator}]]
Resistances
Ball {BallisticResistance}% Ener {EnergyResistance}% Expl {ExplosiveResistance}%
Acid {AcidResistance}% Chem {ChemicalResistance}% Sonic {SonicResistance}%
DoT {DOTResistance}% Electronics {Electronics}% Melee {MeleeResistance}%

<\/mcm_data>

The Skropling is a light class biomech that specializes in medium to close range combat. It is armed with a combination of burst-fire cannons and a melee stinger.

History

Currently no historical data is on file for the Skorpling.

Description

The basic trainer biomech for starting biomech pilots, the Skorpling is a highly maneuverable, fast bipedal combat platform.

Tactics

Like most biomechs, the Skorpling is not particularly durable. Its advantages lie in its speed and its melee attacks' ability to knock down foes, leaving them temporarily incapable of maneuvering. Strike your foes fast and flee before they can retaliate with full force in order to regenerate your damage before returning to attack once more.

Gallery