Randex Laser

From MCM Combat Operations
Revision as of 15:59, 2 March 2026 by Captaincosette resident (development | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
-
Mech Weapon
Randex Laser(Bad RNG)
Type Technological
Damage Type Random
Heat 12
Ammo 1
Refire Delay 2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 2.1s cycle
Burst Length 1
Damage Instances 1
Damage 55
Range 100m
Beam Duration Instant
Hard-mount House Oppidan
Included with House Oppidan
Mount Points Right Arm
Cost 4
Approximate Damage per Second

26.19

Heat per Second

5.71

Damage per Heat

4.58

Damage per Cost

13.75

DPS per Cost

6.55

-
Mech Weapon
Randex Laser(Good RNG)
Type Technological
Damage Type Random
Heat 12
Ammo 1
Refire Delay 2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 2.1s cycle
Burst Length 1
Damage Instances 1
Damage 135
Range 100m
Beam Duration Instant
Hard-mount House Oppidan
Included with House Oppidan
Mount Points Right Arm
Cost 4
Approximate Damage per Second

64.29

Heat per Second

5.71

Damage per Heat

11.25

Damage per Cost

33.75

DPS per Cost

16.07


Note: This weapon deals a random amount of damage between 55-135 in a random one of the 3 primary tech damage types.