Conscript

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Technological Mech
Conscript
Violently Violet, Bellimora's Conscript
Class Heavy
Weight {Weight} tons
Armor 1215
Perk Armor

1519

Heat Dissipation 8
Speed 1
Buoyancy 0.1
Jump Heat 15
Load-points 33
Perk Load-points

41

Hard-locked No
Hard-mounts Howietzer X2, Mortar X2, Gatling X2
Omni-mounts none
Shutdown Level {{{shutdownLevel}}}
Resistances
Ball {{{ballisticResistance}}}% Ener {{{energyResistance}}}% Expl {{{explosiveResistance}}}%
Acid {{{acidResistance}}}% Chem {{{chemicalResistance}}}% Sonic {{{sonicResistance}}}%
DoT {{{dotResistance}}}% Electronics {{{electronics}}}% Melee {{{meleeResistance}}}%
Creator CaptCuddles Boa


The Conscript is an assault class technological mech styled after a tank and focusing on ballistic explosive shots.

History

Currently no historical data is on file for the Conscript.

Description

The conscript is a large bulky mech with twin howeitzer cannons and shoulder mounted mortars. The default equipment package focuses mainly on arched shots that explode on impact, allowing a pilot to cause a large number of explosions on the feet of any hapless pilot caught on the ground near the conscript. It's tracked propulsion means trying to jump with a conscript is generally a bad idea, though to make up for it it's got superior speed compared to other assault mechs of similar loadpoints and armor.

Tactics

You have a pile of loadpoints, you best abuse them. The conscript should be loaded with some heavy duty heatsinks to offset the heat cost of its weaponry. Jumping is a bad idea and flying is right out, so focus on a land war. The gatlings in the default configuration tend to make your other shots explode. So either reposition them, or remove them and replace them with pec heatsinks. Experiment with as much heavy weaponry as you can cram on this mech. It's a heavy duty omni-mech and it should be loaded with heavy duty weaponry.


Gallery