Fire Ant
From MCM Combat Operations
| Fire Ant | |||||
|---|---|---|---|---|---|
| Class | Light | ||||
| Weight | 30 tons | ||||
| Armor | 700 | ||||
| Perk Armor |
875 | ||||
| Heat Dissipation | 6 | ||||
| Speed | 2 | ||||
| Buoyancy | 0.1 | ||||
| Jump Heat | 5 | ||||
| Load-points | 17 | ||||
| Perk Load-points |
21 | ||||
| Hard-locked | No | ||||
| Hard-mounts | Ant Fire Laser X2, Ant Flamer X2, Ant Cluster, Ant cannon X2 | ||||
| Omni-mounts | none | ||||
| Shutdown Level | 100 | ||||
| Resistances | |||||
| Ball | 0% | Ener | 0% | Expl | 0% |
| Acid | 0% | Chem | 0% | Sonic | 0% |
| DoT | 0% | Electronics | 0% | Melee | 0% |
| Creator | Pinto Schnyder | ||||
The fire ant is a ant-like light mech built around heat weapons.
History
The Fire Ant is an heat based mech platform whose shape is inspired by the ant. The hexapede framework makes for a low profile stable mech platform. Particularly for one of its weight class. The Mech is Designed around harassing and crippling larger mechs with a variety of heat inducing armaments. The Fire Ant however is far from a one trick pony with its cluster missiles and ant cannon.
With the rise of the Throgg and their bio-mechs the Fire Ant has seen some renewed interest. While bio-mechs do not overheat, the flamers light them aflame, dealing aggravated damage over time. Sometimes the best way to deal with the infestation is to just burn it out.