Assault Bioplasm Beam

From MCM Combat Operations
Revision as of 10:20, 27 June 2023 by CaptainCosette Resident (development | contribs) (Created page with "<mcm_data type="weapon" name="Assault Bioplasm Beam"> {{Weapon |table_type=laser |image= |name= {Name} |type= {Tech} |damagetype= {DamageType} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot} |range= 100m |timetolive= Laser:Instant AOE:20s |hard= {HardMount} |included= Eversor |cost= {SlotUsage} |mount= {Attachment} |creator= {creator} }} </mcm_data> Note: This weapon will leave a corrosive pool behind that will explod...")
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Mech Weapon
Assault Bioplasm Beam
Type Biological
Damage Type Chemical
Heat 31
Ammo 0
Rate of Fire 6s cycle time
Burst Length 1
Damage 102
Range 100m
Beam Duration Laser:Instant

AOE:20s

Hard-mount none
Included with Eversor
Mount Points Left Shoulder, Right Shoulder, Right Arm, Left Arm
Cost 14
Damage per Second 17
Heat per Second 5.17
Damage per Heat 3.29
Damage per Cost 7.29
DPS per Cost 1.21


Note: This weapon will leave a corrosive pool behind that will explode on contact dealing the damage of the laser. This pool will linger for a long duration before detonating damaging anyone nearby.