Oculus Melee

From MCM Combat Operations
Revision as of 22:18, 22 November 2012 by Bellimora Resident (development | contribs) (Created page with "<mcm_data type="weapon" name="Oculus Melee"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot...")
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Mech Weapon
Oculus Melee
Type Biological
Damage Type {{{damagetype}}}
Heat 6
Ammo 1
Refire Delay 0.9 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1s cycle
Burst Length 1
Damage Instances 1
Damage 32
Hard-mount Oculus
Included with Oculus
Mount Points Right Lower Arm
Cost 4
Approximate Damage per Second

32

Heat per Second

6

Damage per Heat

5.33

Damage per Cost

8

DPS per Cost

8