Banshee Missile System

From MCM Combat Operations
Jump to: navigation, search
-
Mech Weapon
Banshee Missile System
Type Technological
Damage Type {{{damagetype}}}
Heat 17
Ammo 50
Refire Delay 2.5 Second(s)
Firing Delay 0.5 Second(s)
Rate of Fire 3s cycle
Burst Length 5
Damage Instances 1
Damage 17
Hard-mount none
Included with None
Mount Points Stomach, Spine
Cost 3
Approximate Damage per Second

28.33

Heat per Second

5.67

Damage per Heat

5

Damage per Cost

28.33

DPS per Cost

9.44


Note: This weapon is in the database as Banshee Missle System.

The Banshee missile system is a dumbfire missile omnimount.

Use

The banshee missiles are a simple fire weapon. Have the system armed and point and click as you would any other weapon. The one unique catch to this weapon is it will fire a cluster of 5 projectiles that will travel straight fora set distance before suddenly scattering out in random directions.

Other Notes

This weapon can take a little bit of work to get used to. At close ranges it can create tight explosive clusters, but at far ranges it'll scatter into a rather random pattern. The scattered pattern is handy for getting shots on hard-to-hit targets via the shotgun approach, but the damage per missile isn't high. For the most impact you want to get your explosions clustered.