Fire Ant
From MCM Combat Operations
Fire Ant | |||||
---|---|---|---|---|---|
Class | Light | ||||
Weight | 30 tons | ||||
Armor | 700 | ||||
Perk Armor |
875 | ||||
Heat Dissipation | 6 | ||||
Speed | 2 | ||||
Buoyancy | 0.1 | ||||
Jump Heat | 5 | ||||
Load-points | 17 | ||||
Perk Load-points |
21 | ||||
Hard-locked | No | ||||
Hard-mounts | Ant Fire Laser X2, Ant Flamer X2, Ant Cluster, Ant cannon X2 | ||||
Omni-mounts | none | ||||
Shutdown Level | 100 | ||||
Resistances | |||||
Ball | 0% | Ener | 0% | Expl | 0% |
Acid | 0% | Chem | 0% | Sonic | 0% |
DoT | 0% | Electronics | 0% | Melee | 0% |
Creator | Pinto Schnyder |
The fire ant is a ant-like light mech built around heat weapons.
History
The Fire Ant is an heat based mech platform whose shape is inspired by the ant. The hexapede framework makes for a low profile stable mech platform. Particularly for one of its weight class. The Mech is Designed around harassing and crippling larger mechs with a variety of heat inducing armaments. The Fire Ant however is far from a one trick pony with its cluster missiles and ant cannon.
With the rise of the Throgg and their bio-mechs the Fire Ant has seen some renewed interest. While bio-mechs do not overheat, the flamers light them aflame, dealing aggravated damage over time. Sometimes the best way to deal with the infestation is to just burn it out.