Sub Machine Gun Combo: Difference between revisions
From MCM Combat Operations
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
|ammo= {Ammo} | |ammo= {Ammo} | ||
|heat= {Heat} | |heat= {Heat} | ||
|rate= | |rate= 4 | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
| Line 16: | Line 16: | ||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
Revision as of 10:58, 22 November 2012
-
| Sub Machine Gun Combo | |
|---|---|
| Type | Technological |
| Damage Type | {{{damagetype}}} |
| Heat | 5 |
| Ammo | 200 |
| Refire Delay | 4 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 4.1s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 10 |
| Hard-mount | none |
| Included with | none |
| Mount Points | Right Arm, Left Arm |
| Cost | 2 |
| Approximate Damage per Second |
2.44 |
| Heat per Second |
1.22 |
| Damage per Heat |
2 |
| Damage per Cost |
5 |
| DPS per Cost |
1.22 |