Hail Missile: Difference between revisions

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m (Bellimora Resident moved page Hail Cluster to Hail Missile)
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|rate= {FireRate}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage}
|projectiles = 3
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}
|hard= {HardMount}
|hard= {HardMount}

Revision as of 23:57, 21 November 2012

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Mech Weapon
Hail Missile
Type Technological
Damage Type {{{damagetype}}}
Heat 14
Ammo 70
Refire Delay 2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 2.1s cycle
Burst Length 1
Damage Instances 1
Damage 18
Hard-mount none
Included with White Noise
Mount Points Left Pec, Right Pec
Cost 2
Approximate Damage per Second

8.57

Heat per Second

6.67

Damage per Heat

1.29

Damage per Cost

9

DPS per Cost

4.29


Hail cluster is an omnimount explosive ordinance that comes with the mech White Noise.

History

Hail clusters were a custom designed weapons system for the White Noise. Their creation was outsourced and the manufacturers created a system that was omnimount since they weren't sure about the final specs of the mech. It's a pretty solid weapon system however, which results in many pilots salvaging the weapon system from that mech and using it in a variety of other mechs.

Use

The hail clusters travel in a ballistic arch and carry the momentum of the mech that fired them as well as react to gravity. On impact they explode.

Other Notes

This is a wonderful pec mount weapon. It's quite easy to score a barrage of hits one you get used to the spread and the explosive spread means you won't need a whole lot of accuracy to hit your target. This goes great with air mechs in dive-bombing air manuevers where the ballistic arch will work with you.