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| {{Faction | | {{Faction |
| |image= [[Image:Team_JIGSAW_Camo_Logo.pngâÂÂ|250px|The Missing Piece]] | | |image= [[Image:Legionnaire.jpgâÂÂ|250px|your caption here]] |
| |name= Team JIGSAW | | |name= MCM Anarchs |
| |leader= Dai Jie [[Rivet]] | | |leader= |
| |colors= Any colors on ACUPAT | | |colors= |
| |motto= Semper Paratus Nam Bellum | | |motto= |
| |rival= - | | |rival= - |
| |allies= [[Clan Ghost Bear]] | | |allies= |
| |theme= [http://www.youtube.com/watch?v=AYELAu9hqdU 'Music for the Funeral of Queen Mary, Z. 860' by Henry Purcell, 1695] | | |theme= |
| }} | | }} |
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| [[Category:Team JIGSAW]]
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| ==Description== | | ==Description== |
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| Just the usual band of space pirates and outlaw giant robot pilots operating well outside of the Zellbrigen.
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| ==Command Structure== | | ==Command Structure== |
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| 1 - Team JIGSAW Dai Jie - [[Rivet|Rivethead Deanimator]]
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| 2 - Team JIGSAW Command - [[Bellimora|Bellimora Resident]] & [[Ignacio Montpenier]]
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| 3 - Team JIGSAW Elite Trooper
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| 4 - Team JIGSAW Trooper
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| ==Mission Statement== | | ==Mission Statement== |
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| FOLLOW ALL [[Rules|RULES]] TO THE LETTER: NEVER CHEAT.
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| Unless sparring, fight with your teammates, not against them.
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| Don't lower yourself and talk smack.
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| We're all adults here: act your age.
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| We don't do goofy ego-stroking crap.
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| We don't do your fake concept of so-called honor.
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| We play by the [[rules]] and we're [[Arenas|here]] to win the fight.
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| ==History== | | ==History== |
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| Team JIGSAW originally hails from a long-gone RP sim and most of our early members originated there. The team was originally not specific to MCM, but rather competed in various SL sports and activities including simboard racing and freestyle, motorbike and automobile racing, and SL boxing. By now many old members have drifted away and new ones have joined, so Team JIGSAW is no longer purely representative of its origins as a group of combat RP players by this point, but rather it has become a truly cosmopolitan MCM team.
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| ==Tactics==
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| Team JIGSAW is renowned for utilizing melee combat much more commonly than most other clans as well as strong team-based tactics; their troopers are not afraid to get their mechs' hands dirty on the [[Arenas|battlefield]] and they always work together against common threats.
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| ==Rivet's Advice==
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| Never give up, never surrender. Gameness is one of the most important virtues you must develop in order to excel. Merriam-Webster defines gameness as 'having or showing a resolute unyielding spirit', or as one writer put it, "Game is the dog that won't quit fighting, the dog that'll die in the ring, the dog that'll fight with two broken legs." If your mech gets shot out from under you get right back in the fight; don't waste your time and energy crying because whining has never made anyone a better mechwarrior.
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