Pulse Laser Pec: Difference between revisions
From MCM Combat Operations
No edit summary |
No edit summary |
||
| Line 6: | Line 6: | ||
|ammo= {Ammo} | |ammo= {Ammo} | ||
|heat= {Heat} | |heat= {Heat} | ||
|rate= | |rate= .8 | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
Revision as of 14:51, 6 February 2013
-
| Pulse Laser Pec | |
|---|---|
| Type | Technological |
| Damage Type | Energy |
| Heat | 2 |
| Ammo | 0 |
| Refire Delay | .8 Second(s) |
| Firing Delay | 0.3 Second(s) |
| Rate of Fire | 1.1s cycle |
| Burst Length | 3 |
| Damage Instances | 1 |
| Damage | 5 |
| Hard-mount | none |
| Included with | Wolf MKII, Crab |
| Mount Points | Left Pec, Right Pec |
| Cost | 1 |
| Approximate Damage per Second |
13.64 |
| Heat per Second |
1.82 |
| Damage per Heat |
7.5 |
| Damage per Cost |
15 |
| DPS per Cost |
13.64 |