Template:Weapon: Difference between revisions
From MCM Combat Operations
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!Damage || {{{damage}}} | !Damage || {{{damage}}} | ||
{{#ifeq: {{lc:{{{damagetype|}}}}} | dot | | {{#if:{{#ifeq:{{lc:{{{damagetype|}}}}}|dot|1|}} | ||
|- | |- | ||
! Full DoT Damage || | ! Full DoT Damage || {{#expr: (({{{damage|0}}}+1)*{{{damage|0}}}/2) round 2 }} | ||
{{#expr: | |||
}} | |||
}} | }} | ||
{{#ifexpr:{{{splashdamage|0}}}!=0| | {{#ifexpr:{{{splashdamage|0}}}!=0| | ||
Revision as of 22:22, 1 March 2026
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| {{{name}}} | |
|---|---|
| Type | {{{type}}} |
| Damage Type | {{{damagetype}}} |
| Heat | {{{heat}}} |
| Ammo | {{{ammo}}} |
| Refire Delay | {{{rate}}} Seconds |
| Firing Delay | 0 Seconds |
| Rate of Fire | 0s cycle time |
| Burst Length | {{{projectiles}}} |
| Damage Instances | 1 |
| Damage | {{{damage}}}
|
| Hard-mount | {{{hard}}} |
| Included with | {{{included}}} |
| Mount Points | {{{mount}}} |
| Cost | {{{cost}}} |
| Approximate Damage per Second |
0 |
| Heat per Second |
0 |
| Damage per Heat |
--- |
| Damage per Cost |
0 |
| DPS per Cost |
0 |