|
|
Line 1: |
Line 1: |
| ==Modules== | | ==HVR== |
|
| |
|
| {| class="wikitable" | | {| class="wikitable" style="text-align: center; |
| |- | | |- |
| ! scope="col" width="100" | Task | | ! scope="col" width="100" | Module |
| ! scope="col" width="250" | Description | | ! scope="col" width="250" | Mech(s) |
| ! scope="col" width="75" | Assignee
| |
| ! scope="col" width="100" | Status | | ! scope="col" width="100" | Status |
| |- | | |- |
| | Blitz SRM | | | HVR3 |
| | New Short range homing missile | | | Fox |
| | Bellimora | | | Complete |
| | Awaiting QA
| |
| |-
| |
| |}
| |
| | |
| ==Meter Work==
| |
| | |
| {| class="wikitable"
| |
| |-
| |
| ! scope="col" width="100" | Task
| |
| ! scope="col" width="250" | Description
| |
| ! scope="col" width="75" | Assignee
| |
| ! scope="col" width="100" | Status
| |
| |-
| |
| | Meter 12
| |
| | Rework of the MCM meter
| |
| | Bellimora
| |
| | In Progress
| |
| |-
| |
| | Support Rework
| |
| | Examine support credit idea
| |
| | Bellimora
| |
| | In Progress
| |
| |-
| |
| | Meter 12 Server
| |
| | Rework Server Side protocols
| |
| | Nash
| |
| | In Progress
| |
| |-
| |
| | Perk Rewrite
| |
| | Slottable upgrades
| |
| | Nash
| |
| | In Progress
| |
| |-
| |
| | Experience Rework
| |
| | Rework the experience points rewarding
| |
| | Nash
| |
| | In Progress
| |
| |-
| |
| |}
| |
| | |
| ==MCM Sim Projects==
| |
| | |
| {| class="wikitable"
| |
| |-
| |
| ! scope="col" width="100" | Task
| |
| ! scope="col" width="250" | Description
| |
| ! scope="col" width="75" | Assignee
| |
| ! scope="col" width="100" | Status
| |
| |-
| |
| | Dueling Arena
| |
| | 128X128 dueling arena
| |
| | Ender
| |
| | In Progress
| |
| |-
| |
| | Navmesh Old City
| |
| | Make old city pathfinder compatible
| |
| | Ender Hanner
| |
| | Pending
| |
| |-
| |
| | Navmesh Wasteland
| |
| | Make the wasteland pathfinder compatible
| |
| | Ender Hanner
| |
| | Pending
| |
| |-
| |
| | Readiness Server
| |
| | Make a server that indicates player willingness to play to others.
| |
| | Nash
| |
| | In Progress
| |
| |-
| |
| |}
| |
| | |
| ==Mech Projects==
| |
| | |
| {| class="wikitable"
| |
| |-
| |
| ! scope="col" width="100" | Task
| |
| ! scope="col" width="250" | Description
| |
| ! scope="col" width="75" | Assignee
| |
| ! scope="col" width="100" | Status
| |
| |-
| |
| | Unnamed Mesh Mech
| |
| | Needs extensive texture work, non-flat shading
| |
| | -
| |
| | On Hold
| |
| |-
| |
| | Devourer
| |
| | Pec cannon isn't always reporting hits, especially vs prim objects
| |
| | Bellimora
| |
| | Awaiting full perm copy.
| |
| |-
| |
| | Gila
| |
| | Ort cannons have poor hit detection
| |
| | Bellimora
| |
| | On Hold
| |
| |- | | |- |
| |} | | |} |