Heavy Ragnarok Missile: Difference between revisions
From MCM Combat Operations
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|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} *8 | ||
|range= 85 | |range= 85 | ||
|velocity={Velocity} | |velocity={Velocity} |
Latest revision as of 07:45, 10 September 2024
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Heavy Ragnarok Missile | |
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Type | Technological |
Damage Type | Explosive |
Heat | 20 |
Ammo | 25 |
Rate of Fire | 3.5s cycle time |
Burst Length | 1 *8 |
Damage | 34 |
Range | 85m |
Projectile Velocity | 50m/s |
Hard-mount | none |
Included with | Revenge |
Mount Points | Spine |
Cost | 12 |
Damage per Second | 77.71 |
Heat per Second | 5.71 |
Damage per Heat | 13.6 |
Damage per Cost | 22.67 |
DPS per Cost | 6.48 |
The Heavy Ragnarok Missile launches a single projectile upwards at an angle. After a set time it explodes into several smaller bombs that spread out and rain down from above. It is very useful for attacking targets standing on or behind building and has some slight homing properties on bomblet release.