LRM10 Pec: Difference between revisions
From MCM Combat Operations
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|mount= {Attachment} | |mount= {Attachment} | ||
|creator= ? | |creator= ? | ||
|trigger = lockon | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
Revision as of 18:37, 1 October 2023
| LRM5 Pec | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 36 |
| Ammo | 200 |
| Refire Delay | 3.5 Second(s) |
| Firing Delay | 1 Second(s) |
| Rate of Fire | 4.5s cycle |
| Burst Length | 1*10 |
| Damage Instances | 1 |
| Damage | 20 |
| Trigger Type | Lock-On |
| Range | 360m |
| Projectile Velocity | 30m/s |
| Hard-mount | Condor, Crossbow, Claymore, Crusher |
| Included with | Condor, Claymore, Crusher, Crossbow |
| Mount Points | Left Pec, Right Pec |
| Cost | 8 |
| Approximate Damage per Second |
44.44 |
| Heat per Second |
8 |
| Damage per Heat |
5.56 |
| Damage per Cost |
25 |
| DPS per Cost |
5.56 |
Note: Due to a slight clerical error, the weapon is labled LRM5 but it launches 10 missiles currently. It's rather difficult to correct weapon names however.