Template:Weapon: Difference between revisions

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{{#if: {{{image|}}}|
{{#if: {{{image|}}}|
{{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}}
{{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}}
|- Type || {{{type}}}
|- !Type || {{{type}}}
|- Damage Type || {{{damagetype}}}
|- !Damage Type || {{{damagetype}}}
|- Heat || {{{heat}}}
|- !Heat || {{{heat}}}
|- Ammo || {{{ammo}}}
|- !Ammo || {{{ammo}}}
|- Rate of Fire || {{{rate}}}s cycle time
|- !Rate of Fire || {{{rate}}}s cycle time
|- Burst Length || {{{projectiles}}}
|- !Burst Length || {{{projectiles}}}
|- Damage || {{{damage}}}
|- !Damage || {{{damage}}}
|- {{#switch: {{{table_type}}}
|- {{#switch: {{{table_type}}}
       | projectile = {{!}}-  
       | projectile = {{!}}-  
Line 38: Line 38:


|}
|}
|- Hard-mount || {{#if: {{{hard}}} | {{{hard}}} | none}}
|- !Hard-mount || {{#if: {{{hard}}} | {{{hard}}} | none}}
|- Included with || {{{included}}}
|- !Included with || {{{included}}}
|- Mount Points || {{{mount}}}
|- !Mount Points || {{{mount}}}
|- Cost || {{{cost}}}
|- !Cost || {{{cost}}}
|- Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2}}
|- !Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2}}
|- Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}
|- !Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}
|- Damage per Heat || {{#ifeq: {{{heat}}} | 0
|- !Damage per Heat || {{#ifeq: {{{heat}}} | 0
   | ---  
   | ---  
   | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2}}
   | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2}}
|- Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|- !Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|- DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|- !DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|- style="line-height:1.2em" | Creator | style="line-height:1.2em" | [[:Category:{{{creator}}}|{{{creator}}}]] [[Category {{{creator}}}]]
|- | style="line-height:1.2em" | Creator | style="line-height:1.2em" | [[:Category:{{{creator}}}|{{{creator}}}]] [[Category {{{creator}}}]]
|}
|}
</div>
</div>
<includeonly>[[Category:Weaponry]]</includeonly>
<includeonly>[[Category:Weaponry]]</includeonly>
<noinclude>[[Category:Templates]]</noinclude>
<noinclude>[[Category:Templates]]</noinclude>

Revision as of 05:01, 28 August 2023

Mech Weapon
{{{name}}}
Splash
100% Splash {{{range1}}}m
75% Splash {{{range2}}}m
50% Splash {{{range3}}}m
25% Splash {{{range4}}}m




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