Template:Weapon: Difference between revisions
From MCM Combat Operations
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{{#if: {{{image|}}}| | {{#if: {{{image|}}}| | ||
{{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}} | {{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}} | ||
|- Type || {{{type}}} | |- !Type || {{{type}}} | ||
|- Damage Type || {{{damagetype}}} | |- !Damage Type || {{{damagetype}}} | ||
|- Heat || {{{heat}}} | |- !Heat || {{{heat}}} | ||
|- Ammo || {{{ammo}}} | |- !Ammo || {{{ammo}}} | ||
|- Rate of Fire || {{{rate}}}s cycle time | |- !Rate of Fire || {{{rate}}}s cycle time | ||
|- Burst Length || {{{projectiles}}} | |- !Burst Length || {{{projectiles}}} | ||
|- Damage || {{{damage}}} | |- !Damage || {{{damage}}} | ||
|- {{#switch: {{{table_type}}} | |- {{#switch: {{{table_type}}} | ||
| projectile = {{!}}- | | projectile = {{!}}- | ||
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|} | |} | ||
|- Hard-mount || {{#if: {{{hard}}} | {{{hard}}} | none}} | |- !Hard-mount || {{#if: {{{hard}}} | {{{hard}}} | none}} | ||
|- Included with || {{{included}}} | |- !Included with || {{{included}}} | ||
|- Mount Points || {{{mount}}} | |- !Mount Points || {{{mount}}} | ||
|- Cost || {{{cost}}} | |- !Cost || {{{cost}}} | ||
|- Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2}} | |- !Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2}} | ||
|- Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }} | |- !Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }} | ||
|- Damage per Heat || {{#ifeq: {{{heat}}} | 0 | |- !Damage per Heat || {{#ifeq: {{{heat}}} | 0 | ||
| --- | | --- | ||
| {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2}} | | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2}} | ||
|- Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }} | |- !Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }} | ||
|- DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }} | |- !DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }} | ||
|- style="line-height:1.2em" | Creator | style="line-height:1.2em" | [[:Category:{{{creator}}}|{{{creator}}}]] [[Category {{{creator}}}]] | |- | style="line-height:1.2em" | Creator | style="line-height:1.2em" | [[:Category:{{{creator}}}|{{{creator}}}]] [[Category {{{creator}}}]] | ||
|} | |} | ||
</div> | </div> | ||
<includeonly>[[Category:Weaponry]]</includeonly> | <includeonly>[[Category:Weaponry]]</includeonly> | ||
<noinclude>[[Category:Templates]]</noinclude> | <noinclude>[[Category:Templates]]</noinclude> |
Revision as of 05:01, 28 August 2023
{{{name}}} |
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Splash | |
100% Splash | {{{range1}}}m |
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75% Splash | {{{range2}}}m |
50% Splash | {{{range3}}}m |
25% Splash | {{{range4}}}m |