Rumbolt Magnetic Induction Rifle: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
(Created page with "<mcm_data type="weapon" name="Rumbolt Magnetic Induction Rifle"> {{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot} |range= {Range} |hard= {HardMount} |included= Rumbolt |cost= {SlotUsage} |mount= {Attachment} |creator= {creator} }} </mcm_data> Category:Tech Weapon Category:Upper Arm Category:Ballistic")
 
No edit summary
 
Line 1: Line 1:
<mcm_data type="weapon" name="Rumbolt Magnetic Induction Rifle">
<mcm_data type="weapon" name="Rumbolt Magnetic Induction Rifle">
{{Weapon
{{Weapon
|table_type=projectile
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 10: Line 11:
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}
|velocity={Velocity}
|hard= {HardMount}
|hard= {HardMount}
|included= [[Rumbolt]]
|included= [[Rumbolt]]

Latest revision as of 10:54, 4 July 2023

-
Mech Weapon
Rumbolt Magnetic Induction Rifle
Type Technological
Damage Type Ballistic
Heat 12
Ammo 100
Rate of Fire 2s cycle time
Burst Length 1
Damage 80
Range 800m
Projectile Velocity 100m/s
Hard-mount Rumbolt
Included with Rumbolt
Mount Points Right Arm
Cost 10
Damage per Second 40
Heat per Second 6
Damage per Heat 6.67
Damage per Cost 8
DPS per Cost 4