Sticky Bomb: Difference between revisions

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|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 3
|velocity={Velocity}
|velocity={Velocity}
|hard= {HardMount}
|hard= {HardMount}
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}}
}}
</mcm_data>
</mcm_data>
Note: This weapon will explode after a delay, if the projectile make contact with another mech it will stick to them until it eventually detonates.
[[Category:Tech Weapon]]
[[Category:Tech Weapon]]
[[Category:Pec]]
[[Category:Pec]]
[[Category:Explosive]]
[[Category:Explosive]]
[[Category:NewTables]]

Latest revision as of 22:50, 1 July 2023

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Mech Weapon
Sticky Bomb
Type Technological
Damage Type Explosive
Heat 14
Ammo 30
Refire Delay 1.5 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.6s cycle
Burst Length 1
Damage Instances 1
Damage 30
Range 3m
Projectile Velocity 5m/s
Hard-mount Shock Trooper, Shock Trooper MKII
Included with Shock Trooper, Shock Trooper MKII
Mount Points Left Pec, Right Pec
Cost 1
Approximate Damage per Second

18.75

Heat per Second

8.75

Damage per Heat

2.14

Damage per Cost

30

DPS per Cost

18.75


Note: This weapon will explode after a delay, if the projectile make contact with another mech it will stick to them until it eventually detonates.