Orion EMP: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Orion EMP"> | <mcm_data type="weapon" name="Orion EMP"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = 1 | |projectiles = 1 | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Orion]] | |included= [[Orion]] | ||
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[[Category:Spine]] | [[Category:Spine]] | ||
[[Category:Energy]] | [[Category:Energy]] | ||
Note: This weapon hits multiple times if the target stays in range up to a potential 180 damage before perks. |
Revision as of 09:45, 1 July 2023
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Orion Emp | |
---|---|
Type | Technological |
Damage Type | Energy |
Heat | 20 |
Ammo | 1 |
Rate of Fire | 16s cycle time |
Burst Length | 1 |
Damage | 40 |
Range | 6m |
Hard-mount | Orion |
Included with | Orion |
Mount Points | Spine |
Cost | 11 |
Damage per Second | 2.5 |
Heat per Second | 1.25 |
Damage per Heat | 2 |
Damage per Cost | 3.64 |
DPS per Cost | 0.23 |
Note: This weapon hits multiple times if the target stays in range up to a potential 180 damage before perks.