Kong Mortar: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
 
Line 1: Line 1:
<mcm_data type="weapon" name="Kong Mortar">
<mcm_data type="weapon" name="Kong Mortar">
{{Weapon
{{Weapon
|table_type=projectile
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 9: Line 10:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 95
|velocity= {Velocity}
|hard= {HardMount}
|hard= {HardMount}
|included= [[Kong]]
|included= [[Kong]]
Line 21: Line 23:
[[Category:Spine]]
[[Category:Spine]]
[[Category:Explosive]]
[[Category:Explosive]]
[[Category:NewTables]]

Latest revision as of 01:45, 30 June 2023

-
Mech Weapon
Kong Mortar
Type Technological
Damage Type Explosive
Heat 37
Ammo 45
Rate of Fire 3s cycle time
Burst Length 3
Damage 70
Range 95m
Projectile Velocity 50m/s
Hard-mount Kong
Included with Kong
Mount Points Spine
Cost 10
Damage per Second 70
Heat per Second 12.33
Damage per Heat 5.68
Damage per Cost 21
DPS per Cost 7