Bio Spike Melee: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
Line 1: Line 1:
<mcm_data type="weapon" name="Bio Spike Melee">
<mcm_data type="weapon" name="Bio Spike Melee">
{{Weapon
{{Weapon
|table_type=projectile
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 9: Line 10:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 300
|velocity= 60
|hard= {HardMount}
|hard= {HardMount}
|included= [[Echidna]]
|included= [[Echidna]]
Line 20: Line 22:
[[Category:Stomach]]
[[Category:Stomach]]
[[Category:Knockdown]]
[[Category:Knockdown]]
[[Category:NewTables]]

Revision as of 09:07, 27 June 2023

-
Mech Weapon
Bio Spike Melee
Type Biological
Damage Type Knockdown
Heat 4
Ammo 1
Rate of Fire 1.2s cycle time
Burst Length 1
Damage 18
Range 300m
Projectile Velocity 60m/s
Hard-mount Echidna
Included with Echidna
Mount Points Stomach
Cost 1
Damage per Second 15
Heat per Second 3.33
Damage per Heat 4.5
Damage per Cost 18
DPS per Cost 15