Inferno Missile: Difference between revisions
From MCM Combat Operations
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
<mcm_data type="weapon" name="Inferno Missile"> | <mcm_data type="weapon" name="Inferno Missile"> | ||
{{Weapon | {{Weapon | ||
|table_type= projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
Line 10: | Line 11: | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity={Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Betrayer]] | |included= [[Betrayer]] | ||
Line 21: | Line 23: | ||
[[Category:Explosive]] | [[Category:Explosive]] | ||
[[Category:Heat]] | [[Category:Heat]] | ||
[[Category:NewTables]] | |||
This weapon sets the ground where it hits on fire and any mech standing in the flames will start gaining heat. | This weapon sets the ground where it hits on fire and any mech standing in the flames will start gaining heat. |
Revision as of 03:10, 24 June 2023
-
Inferno Missile | |
---|---|
Type | Technological |
Damage Type | Explosive |
Heat | 18 |
Ammo | 50 |
Rate of Fire | 1.7s cycle time |
Burst Length | 1 |
Damage | 20 |
Range | 140m |
Projectile Velocity | 70m/s |
Hard-mount | Betrayer |
Included with | Betrayer |
Mount Points | Left Shoulder |
Cost | 3 |
Damage per Second | 11.76 |
Heat per Second | 10.59 |
Damage per Heat | 1.11 |
Damage per Cost | 6.67 |
DPS per Cost | 3.92 |
This weapon sets the ground where it hits on fire and any mech standing in the flames will start gaining heat.