Battle Master Melee: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
Line 1: Line 1:
<mcm_data type="weapon" name="Battle Master Melee">
<mcm_data type="weapon" name="Battle Master Melee">
{{Weapon
{{Weapon
|table_type= melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 9: Line 10:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 7
|hard= {HardMount}
|hard= {HardMount}
|included= [[Battle Master]]
|included= [[Battle Master]]
Line 20: Line 21:
[[Category:Upper Arm]]
[[Category:Upper Arm]]
[[Category:Melee-Push]]
[[Category:Melee-Push]]
[[Category:NewTables]]

Revision as of 14:34, 23 June 2023

-
Mech Weapon
Battle Master Melee
Type Technological
Damage Type Melee-Push
Heat 10
Ammo 1
Refire Delay 1 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.1s cycle
Burst Length 1
Damage Instances 1
Damage 54
Range 7m
Hard-mount Battle Master
Included with Battle Master
Mount Points Left Arm
Cost 11
Approximate Damage per Second

49.09

Heat per Second

9.09

Damage per Heat

5.4

Damage per Cost

4.91

DPS per Cost

4.46