Ultra Autocannon Light: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Ultra Autocannon Light"> | <mcm_data type="weapon" name="Ultra Autocannon Light"> | ||
{{Weapon | {{Weapon | ||
|table_type= projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity= {Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Private]], [[Bandit]] | |included= [[Private]], [[Bandit]] | ||
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[[Category:Upper Arm]] | [[Category:Upper Arm]] | ||
[[Category:Ballistic]] | [[Category:Ballistic]] | ||
[[Category:NewTables]] |
Revision as of 01:02, 24 June 2023
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Ultra Autocannon Light | |
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Type | Technological |
Damage Type | Ballistic |
Heat | 6 |
Ammo | 220 |
Rate of Fire | 1s cycle time |
Burst Length | 4 |
Damage | 12 |
Range | 720m |
Projectile Velocity | 80m/s |
Hard-mount | Private, Bandit |
Included with | Private, Bandit |
Mount Points | Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 48 |
Heat per Second | 6 |
Damage per Heat | 8 |
Damage per Cost | 48 |
DPS per Cost | 48 |