Variable Rail Cannon: Difference between revisions

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[[Category:Spine]]
[[Category:Spine]]
[[Category:Energy]]
[[Category:Energy]]
This weapon requires time to charge to reach its full potential. If the trigger is held down for 5 seconds the damage increases to a maximum of 130 before perks.

Revision as of 02:16, 20 June 2023

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Mech Weapon
Variable Rail Cannon
Type Technological
Damage Type Energy
Heat 20
Ammo 1
Refire Delay 2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 2.1s cycle
Burst Length 1
Damage Instances 1
Damage 90
Hard-mount Odin
Included with Odin
Mount Points Spine
Cost 9
Approximate Damage per Second

42.86

Heat per Second

9.52

Damage per Heat

4.5

Damage per Cost

10

DPS per Cost

4.76


This weapon requires time to charge to reach its full potential. If the trigger is held down for 5 seconds the damage increases to a maximum of 130 before perks.