Heavy Machinegun LArm: Difference between revisions

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|rate= 0.3
|rate= 0.3
|damage= {Damage}
|damage= {Damage}
|projectiles = 1
|projectiles = {roundspershot}
|range= {Range}
|range= {Range}
|hard= {HardMount}
|hard= {HardMount}

Revision as of 12:18, 15 June 2023

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Mech Weapon
Heavy Machinegun LArm
Heavy Machinegun LArm
Heavy Machinegun LArm
Type Technological
Damage Type Ballistic
Heat 1
Ammo 500
Refire Delay 0.3 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 0.4s cycle
Burst Length 1
Damage Instances 1
Damage 9
Hard-mount Ivan
Included with Ivan
Mount Points Right Lower Arm, Left Lower Arm
Cost 1
Approximate Damage per Second

22.5

Heat per Second

2.5

Damage per Heat

9

Damage per Cost

9

DPS per Cost

22.5


The Heavy Machinegun Lower arm mounts are the auxillery weapon of the Ivan Tank mech.

History

The heavy machinegun hasn't changed much. It's a standard ballistic weapon, uses an explosive charge to hurl slugs of metal down the barrel at anything in their way. It's not the strongest weapon, but the light mount points make it a nice supplementary weapon to heavier loadouts.

Use

Hold fire for a stream of projectiles. Pretty standard automatic fire weapon.

Other Notes

The lower arm slots is a rarely used slot for weapons, this opens up the upper arms or shoulders for heavier munitions or heatsinks.