Light SRM: Difference between revisions
From MCM Combat Operations
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{{Weapon | {{Weapon | ||
|name= {Name} | |name= {Name} | ||
|image= [[File:Light SRM.png |250px|center|Light SRM]] | |||
|type= {Tech} | |type= {Tech} | ||
|damagetype= {DamageType} | |damagetype= {DamageType} | ||
Revision as of 21:10, 12 June 2023
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| Light SRM | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 11 |
| Ammo | 80 |
| Refire Delay | 2.2 Second(s) |
| Firing Delay | 0.2 Second(s) |
| Rate of Fire | 2.4s cycle |
| Burst Length | 2 |
| Damage Instances | 1 |
| Damage | 30 |
| Hard-mount | none |
| Included with | Hermit, Wardog MKII, Guardian MKII, Vertigo |
| Mount Points | Left Shoulder, Right Shoulder, Right Arm, Left Arm |
| Cost | 1 |
| Approximate Damage per Second |
25 |
| Heat per Second |
4.58 |
| Damage per Heat |
5.45 |
| Damage per Cost |
60 |
| DPS per Cost |
25 |
Gallery
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Hermit's SRM
