Template:Bio: Difference between revisions

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<div style="float: right">
<div style="float: right">
{| class="infobox" style=" width: 20em; text-align: left; font-size: 90%;" cellspacing="2" align=right
{| class="infobox" style=" width: 20em; text-align: left; font-size: 90%;" cellspacing="2" align=right
|-
|+ style="font-size: 110%; background: inherit;" align="center" colspan="6" | '''[[:Category:Biological|Biological]] Mech'''
| style="font-size: 110%;" align="center" colspan="6" | '''[[:Category:Biological|Biological]] Mech'''
! class="header" align="center" colspan="6" | '''{{{name}}}'''
|-
| style="background: #DEDDE2; font-size: 110%;" align="center" colspan="6" | '''{{{name}}}'''
|-
|-
{{#if: {{{image|}}}|
{{#if: {{{image|}}}|
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|-  
|-  
|-
|-
! style="line-height:1.2em" colspan="2" |Class
! colspan="2" | Class |colspan="4" | {{{class}}}
| style="line-height:1.2em" colspan="4" | {{{class}}}
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" colspan="2" |Weight
! colspan="2" |Weight
| style="background: #eaeaea; line-height:1.2em" colspan="4" | {{{weight}}} tons
| colspan="4" | {{{weight}}} tons
|-  
|-  
|-
|-
! style="line-height:1.2em" colspan="2" |Armor
! colspan="2" | Armor |colspan="4" | {{{armor}}}
| style="line-height:1.2em" colspan="4" | {{{armor}}}
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" colspan="2" |Heat Dissipation
! colspan="2" |Heat Dissipation
| style="background: #eaeaea; line-height:1.2em" colspan="4" | {{{heat}}}
| colspan="4" | {{{heat}}}
|-  
|-  
|-
|-
! style="line-height:1.2em" colspan="2" |Speed
! colspan="2" | Speed |colspan="4" | {{{speed}}}
| style="line-height:1.2em" colspan="4" | {{{speed}}}
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" colspan="2" |Buoyancy
! colspan="2" |Buoyancy
| style="background: #eaeaea; line-height:1.2em" colspan="4" | {{{buoyancy}}}
| colspan="4" | {{{buoyancy}}}
|-  
|-  
|-
|-
! style="line-height:1.2em" colspan="2" |Jump Heat
! colspan="2" | Jump Heat |colspan="4" | {{{jump}}}
| style="line-height:1.2em" colspan="4" | {{{jump}}}
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" colspan="2" |Load-points
! colspan="2" |Load-points
| style="background: #eaeaea; line-height:1.2em" colspan="4" | {{{cost}}}
| colspan="4" | {{{cost}}}
|-  
|-  
|-
|-
! style="line-height:1.2em" colspan="2" |Hard-locked
! colspan="2" | Hard-locked |colspan="4" | {{{locked}}}
| style="line-height:1.2em" colspan="4" | {{{locked}}}
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" colspan="2" |Hard-mounts
! colspan="2" |Hard-mounts
| style="background: #eaeaea; line-height:1.2em" colspan="4" | {{{hardmounts}}}
| colspan="4" | {{{hardmounts}}}
|-  
|-  
|-
|-
! style="line-height:1.2em" colspan="2" |Omni-mounts
! colspan="2" | Omni-mounts |colspan="4" | {{{omnimounts}}}
| style="line-height:1.2em" colspan="4" | {{{omnimounts}}}
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" colspan="2" |Shutdown Level
! colspan="2" |Shutdown Level
| style="background: #eaeaea; line-height:1.2em" colspan="4" | {{{shutdownLevel}}}
| colspan="4" | {{{shutdownLevel}}}
|-
|-
|-
|-
! style="line-height:1.2em" colspan="2" |Regeneration
! colspan="2" | Regeneration |colspan="4" | {{{regen}}}
| style="line-height:1.2em" colspan="4" | {{{regen}}}
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" colspan="2" | Creator
! colspan="2" | Creator
| style="background: #eaeaea; line-height:1.2em" colspan="4"  | {{{creator}}}
| colspan="4"  | {{{creator}}}
|-
|-
|-
|-
! style="line-height:1.2em" colspan="6" |Resistances
! colspan="6" |Resistances
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em" | Ball
!  | Ball
| style="background: #eaeaea; line-height:1.2em" | {{{ballisticResistance}}}%
|  | {{{ballisticResistance}}}%
! style="background: #eaeaea; line-height:1.2em" | Ener
! | Ener
| style="background: #eaeaea; line-height:1.2em" | {{{energyResistance}}}%
| | {{{energyResistance}}}%
! style="background: #eaeaea; line-height:1.2em" | Expl
! | Expl
| style="background: #eaeaea; line-height:1.2em" | {{{explosiveResistance}}}%
| | {{{explosiveResistance}}}%
|-
|-
|-
|-
! style="line-height:1.2em"  | Acid
! Acid || {{{acidResistance}}}%
| style="line-height:1.2em"  | {{{acidResistance}}}%
! Chem || {{{chemicalResistance}}}%
! style="line-height:1.2em" | Chem
! Sonic || {{{sonicResistance}}}%
| style="line-height:1.2em" | {{{chemicalResistance}}}%
! style="line-height:1.2em" | Sonic
| style="line-height:1.2em" | {{{sonicResistance}}}%
|-
|-
|-
|-
! style="background: #eaeaea; line-height:1.2em"  | DoT
! DoT || {{{dotResistance}}}%
| style="background: #eaeaea; line-height:1.2em"  | {{{dotResistance}}}%
! ECM || {{{electronics}}}%
! style="background: #eaeaea; line-height:1.2em" | ECM
! Melee || {{{meleeResistance}}}%
| style="background: #eaeaea; line-height:1.2em" | {{{electronics}}}%
! style="background: #eaeaea; line-height:1.2em" | Melee
| style="background: #eaeaea; line-height:1.2em" | {{{meleeResistance}}}%
|}
|}
</div>
</div>
<includeonly>[[Category:Mecha]][[Category:Biological]]</includeonly>
<includeonly>[[Category:Mecha]][[Category:Biological]]</includeonly>
<noinclude>[[Category:Templates]]</noinclude>
<noinclude>[[Category:Templates]]</noinclude>

Revision as of 13:56, 8 June 2023

Biological Mech
{{{name}}}
Class {{{class}}}
Weight {{{weight}}} tons
Armor {{{armor}}}
Heat Dissipation {{{heat}}}
Speed {{{speed}}}
Buoyancy {{{buoyancy}}}
Jump Heat {{{jump}}}
Load-points {{{cost}}}
Hard-locked {{{locked}}}
Hard-mounts {{{hardmounts}}}
Omni-mounts {{{omnimounts}}}
Shutdown Level {{{shutdownLevel}}}
Regeneration {{{regen}}}
Creator {{{creator}}}
Resistances
Ball {{{ballisticResistance}}}% Ener {{{energyResistance}}}% Expl {{{explosiveResistance}}}%
Acid {{{acidResistance}}}% Chem {{{chemicalResistance}}}% Sonic {{{sonicResistance}}}%
DoT {{{dotResistance}}}% ECM {{{electronics}}}% Melee {{{meleeResistance}}}%