Template:Weapon: Difference between revisions

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<div style="float: right">
<div style="float: right">
{| class="infobox" style=" width: 20em; text-align: left; font-size: 90%;" cellspacing="2" align=right
{| class="infobox" style=" width: 20em; text-align: left; font-size: 90%;" cellspacing="2" align=right
|-
|+ style="font-size: 110%; background: inherit;" align="center" colspan="2" | '''Mech Weapon'''
| style="font-size: 110%;" align="center" colspan="2" | '''Mech Weapon'''
! class="header" align="center" colspan="2" | '''{{{name}}}'''
|-
| style="background: #DEDDE2; color: #2a2a2a; font-size: 110%;" align="center" colspan="2" | '''{{{name}}}'''
|-
|-
{{#if: {{{image|}}}|
{{#if: {{{image|}}}|
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|-  
|-  
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Type
!Type||{{{type}}}
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{{type}}}
|-
|-
|-
|-
! style="line-height:1.2em" |Damage Type
!Damage Type || {{{damagetype}}}
| style="line-height:1.2em" | {{{damagetype}}}
|-
|-
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Heat
!Heat || {{{heat}}}
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{{heat}}}
|-  
|-  
|-
|-
! style="line-height:1.2em" |Ammo
!Ammo || {{{ammo}}}
| style="line-height:1.2em" | {{{ammo}}}
|-
|-
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Rate of Fire
!Rate of Fire || {{{rate}}}s cycle time
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{{rate}}}s cycle time
|-  
|-  
|-
|-
! style="line-height:1.2em" |Burst Length
!Burst Length || {{{projectiles}}}
| style="line-height:1.2em" | {{{projectiles}}}
|-  
|-  
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Damage
!Damage || {{{damage}}}
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{{damage}}}
|-
|-
|-
|-
! style="line-height:1.2em" |Range
!Range || {{{range}}}m
| style="line-height:1.2em" | {{{range}}}m
|-  
|-  
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Hard-mount
!Hard-mount || {{#if: {{{Hard}}} | {{{hard}}} | none}}
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{#if: {{{Hard}}} | {{{hard}}} | none}}
|-
|-
|-
|-
! style="line-height:1.2em" |Included with
!Included with || {{{included}}}
| style="line-height:1.2em" | {{{included}}}
|-  
|-  
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Mount Points
!Mount Points || {{{mount}}}
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{{mount}}}
|-
|-
|-
|-
! style="line-height:1.2em" |Cost
!Cost || {{{cost}}}
| style="line-height:1.2em" | {{{cost}}}
|-  
|-  
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Damage per Second
!Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}  
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}  
|-
|-
|-
|-
! style="line-height:1.2em" |Heat per Second
!Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}
| style="line-height:1.2em" | {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}
|-
|-
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |Damage per Heat
!Damage per Heat || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2 }}
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2 }}
|-
|-
|-
|-
! style="line-height:1.2em" |Damage per Cost
!Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
| style="line-height:1.2em" |{{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|-
|-
|-
|-
! style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" |DPS per Cost
!DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
| style="background: #c1c1c1; color: #2a2a2a; line-height:1.2em" | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|-
|-
|-
|-

Revision as of 13:17, 8 June 2023

Mech Weapon
{{{name}}}
Type {{{type}}}
Damage Type {{{damagetype}}}
Heat {{{heat}}}
Ammo {{{ammo}}}
Rate of Fire {{{rate}}}s cycle time
Burst Length {{{projectiles}}}
Damage {{{damage}}}
Range {{{range}}}m
Hard-mount {{{hard}}}
Included with {{{included}}}
Mount Points {{{mount}}}
Cost {{{cost}}}
Damage per Second Expression error: Unrecognized punctuation character "{".
Heat per Second Expression error: Unrecognized punctuation character "{".
Damage per Heat Expression error: Unrecognized punctuation character "{".
Damage per Cost Expression error: Unrecognized punctuation character "{".
DPS per Cost Expression error: Unrecognized punctuation character "{".
Creator {{{creator}}}