Melee Mace: Difference between revisions
From MCM Combat Operations
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[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
[[Category:Upper Arm]] | |||
[[Category:Melee]] | |||
'''Note:''' This is the Golem hard-mount melee weapon. For the vendor melee mace [[Melee Mace2|look here]]. | '''Note:''' This is the Golem hard-mount melee weapon. For the vendor melee mace [[Melee Mace2|look here]]. | ||
Revision as of 18:08, 11 April 2023
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| Melee Mace | |
|---|---|
| Type | Technological |
| Damage Type | Melee |
| Heat | 9 |
| Ammo | 1 |
| Refire Delay | 1.2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 60 |
| Hard-mount | Golem |
| Included with | Golem |
| Mount Points | Right Arm, Left Arm |
| Cost | 9 |
| Approximate Damage per Second |
46.15 |
| Heat per Second |
6.92 |
| Damage per Heat |
6.67 |
| Damage per Cost |
6.67 |
| DPS per Cost |
5.13 |
Note: This is the Golem hard-mount melee weapon. For the vendor melee mace look here.